Experienced in game development/design for more than 14 years. Has been building casual, social and mobile games that are cross-platform for companies like BigFish Games, Zynga, and Microsoft. Advices various companies in architecting cross platform and scalable solutions.
- PGC-London (USA, 2016) : Building the pipeline for FUN
- Breaking into VR with Unity & A-Frame (2016, USA): PlayCrafting
- VR|AR with the best (2016, SF): Tools & Services for building a pipeline for VR|AR
- VRGamingSummit (2017, SF): The Business of VR - 2017
Member of following:
- YC-Startup school online - 2017
- nVidia Inception program - AI & Deep Learning
Media (5)This position has 5 media
media affairs / public relations
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